Menggunakan SharpDX untuk Joystick

Tambahkan paket NuGet SharpDX.DirectInput

using System;
using System.Threading;

using SharpDX.DirectInput;

namespace PanelRosita
{

    public enum ButtonState : int
    {
        Idle = -1,
        Released = 0,
        Pressed = 128
    }

    public class JoystickThread
    {
        public Thread thr;
        public bool conditionToExitReceived = false;
        public bool isJoystickDetected = false;

        public JoystickThread(string name)
        {

            // detecting joystick
            // Initialize DirectInput
            var directInput = new DirectInput();

            // Find a Joystick Guid
            var joystickGuid = Guid.Empty;

            var devInstance = new DeviceInstance();

            foreach (var deviceInstance in directInput.GetDevices(DeviceType.Gamepad,
                        DeviceEnumerationFlags.AllDevices))
            {
                joystickGuid = deviceInstance.InstanceGuid;
                devInstance = deviceInstance;
            }

            // If Gamepad not found, look for a Joystick
            if (joystickGuid == Guid.Empty)
                foreach (var deviceInstance in directInput.GetDevices(DeviceType.Joystick,
                        DeviceEnumerationFlags.AllDevices))
                {
                    joystickGuid = deviceInstance.InstanceGuid;
                    devInstance = deviceInstance;
                }

            // If Joystick not found, throws an error
            if (joystickGuid == Guid.Empty)
            {
                Console.WriteLine("No joystick/Gamepad found.");
                conditionToExitReceived = true;
                throw new Exception("No joystick/Gamepad found.");
            }

            // Instantiate the joystick
            var joystick = new Joystick(directInput, joystickGuid);
            Console.WriteLine("Found Joystick/Gamepad with GUID: {0}", joystickGuid);


            thr = new Thread(() => RunThread(joystick) );
            thr.Name = name;
            thr.Start();
            isJoystickDetected = true;
        }

        // Enetring point for thread 
        void RunThread(Joystick joystick)
        {


            // Query all suported ForceFeedback effects
            Console.WriteLine("Effect:");
            var allEffects = joystick.GetEffects();
            foreach (var effectInfo in allEffects)
                Console.WriteLine("Effect available {0}", effectInfo.Name);

            // Set BufferSize in order to use buffered data.
            joystick.Properties.BufferSize = 128;

            // Acquire the joystick
            joystick.Acquire();

            try
            {
                while (true)
                {
                    if (conditionToExitReceived) // what im waiting for...
                    {
                        Console.WriteLine("Thread is finished");
                        break;
                    }
                    Thread.Sleep(10); // wait 1 second for something to happen.
                    doStuff(ref joystick);
                }
                //perform cleanup if there is any...

            }
            catch (ThreadAbortException ex)
            {
                Console.WriteLine("Thread " + thr.Name + " is aborted and the code is "
                                                 + ex.ExceptionState);
            }
        }

        private void doStuff(ref Joystick joystick)
        {

            try
            {
                joystick.Poll();


                var datas = joystick.GetBufferedData();
                foreach (var state in datas)
                {
                    JoystickButtonPressedEventArgs args = new JoystickButtonPressedEventArgs();
                    JoystickButtonPOVEventArgs povargs = new JoystickButtonPOVEventArgs();
                    args.Value = (ButtonState)state.Value;
                    args.ButtonOffset = state.RawOffset;
                    args.TimeStamp = DateTime.Now;

                    povargs.Value = state.Value;

                    if (state.Offset == JoystickOffset.Buttons0)
                    {
                        OnJoystickButton0(args);
                    }
                    if (state.Offset == JoystickOffset.PointOfViewControllers0)
                    {
                        OnJoystickPointOfViewControllers0(povargs);
                    }

                    if (state.Offset != JoystickOffset.X && state.Offset != JoystickOffset.Y && state.Offset != JoystickOffset.RotationZ)
                    {
                        Console.WriteLine("Joystick: " + state);
                    }
                }
            }
            catch (Exception ee)
            {
                OnJoystickDisconnected(ee.Message);
                conditionToExitReceived = true;
                Console.WriteLine("Joystick: " + ee);
                isJoystickDetected = false;
            }
        }

        public class JoystickButtonPressedEventArgs : EventArgs
        {
            public ButtonState Value { get; set; }
            public int ButtonOffset { get; set; }
            public DateTime TimeStamp { get; set; }
        }
        public class JoystickButtonPOVEventArgs : EventArgs
        {
            public int Value { get; set; }
            public int ButtonOffset { get; set; }
            public DateTime TimeStamp { get; set; }
        }

        public event EventHandler<String> OnDisconnected0;
        protected virtual void OnJoystickDisconnected(String e)
        {
            EventHandler<String> handler = OnDisconnected0;
            if (handler != null)
            {
                handler(this, e);
            }
        }

        public event EventHandler<JoystickButtonPressedEventArgs> OnButton0;
        protected virtual void OnJoystickButton0(JoystickButtonPressedEventArgs e)
        {
            EventHandler<JoystickButtonPressedEventArgs> handler = OnButton0;
            if (handler != null)
            {
                handler(this, e);
            }
        }
        public event EventHandler<JoystickButtonPOVEventArgs> OnPointOfViewControllers0;
        protected virtual void OnJoystickPointOfViewControllers0(JoystickButtonPOVEventArgs e)
        {
            EventHandler<JoystickButtonPOVEventArgs> handler = OnPointOfViewControllers0;
            if (handler != null)
            {
                handler(this, e);
            }
        }




    }
}


Penggunaan

       JoystickThread jt;
       private void Form1_Load(object sender, EventArgs e)
        {
            ConnectingToJoystick(FindingJoystick());
        }


        private void ErrorBox(string v)
        {
            MessageBox.Show(v,Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Error, MessageBoxDefaultButton.Button1);
        }

        private void ConnectingToJoystick(bool joystickDetected)
        {
            if (joystickDetected)
            {
                try
                {
                    jt = new JoystickThread("JoyStick");
                    if (jt.isJoystickDetected)
                    {
                        //add all event here
                        jt.OnButton0 += Jt_OnButton0;
                        jt.OnDisconnected0 += Jt_OnDisconnected0;
                        jt.OnPointOfViewControllers0 += Jt_OnPointOfViewControllers0;
                        jt.isJoystickDetected = true;
                    }
                    else {
                        ErrorBox("Joystick tidak terdeteksi atau tidak kompatibel");
                    }
                }
                catch (Exception ee)
                {
                    ErrorBox("Joystick:" + ee.Message);
                }
            }
        }


        private static bool FindingJoystick()
        {
            Boolean joystickDetected = false;

            // Initialize DirectInput
            var directInput = new DirectInput();

            while (!joystickDetected)
            {

                var devInstance = new DeviceInstance();

                // Find a Joystick Guid
                var joystickGuid = Guid.Empty;

                foreach (var deviceInstance in directInput.GetDevices(DeviceType.Gamepad,
                            DeviceEnumerationFlags.AllDevices))
                {
                    joystickGuid = deviceInstance.InstanceGuid;
                    devInstance = deviceInstance;
                }

                // If Gamepad not found, look for a Joystick
                if (joystickGuid == Guid.Empty)
                    foreach (var deviceInstance in directInput.GetDevices(DeviceType.Joystick,
                            DeviceEnumerationFlags.AllDevices))
                    {
                        joystickGuid = deviceInstance.InstanceGuid;
                        devInstance = deviceInstance;
                    }

                // If Joystick not found, throws an error
                if (joystickGuid == Guid.Empty)
                {
                    Console.WriteLine("No joystick/Gamepad found.");
                    DialogResult rst = MessageBox.Show("Joystick tidak ditemukan atau tidak terhubung. Hubungkan joystick dan klik RETRY, atau klik CANCEL untuk tidak menggunakan joystick.", Application.ProductName, MessageBoxButtons.RetryCancel, MessageBoxIcon.Warning);
                    if (rst == DialogResult.Cancel)
                    {
                        return joystickDetected;
                    }
                }
                else
                {
                    joystickDetected = true;
                }
            }
            return joystickDetected;
        }

       private void Jt_OnDisconnected0(object sender, string e)
        {
            //stop robot

            //Finding joystick
            DialogResult rst = MessageBox.Show("No Joystick found. Please Connect the joystick.", Application.ProductName, MessageBoxButtons.RetryCancel, MessageBoxIcon.Warning);
            if (rst == DialogResult.Retry)
            {
                ConnectingToJoystick(FindingJoystick());
            }
        }

        private void Jt_OnPointOfViewControllers0(object sender, JoystickThread.JoystickButtonPOVEventArgs e)
        {
            MessageBox.Show("POV value: "+e.Value.ToString());
        }

        private void Jt_OnButton0(object sender, JoystickThread.JoystickButtonPressedEventArgs e)
        {
            String state = "";
            if (e.Value == ButtonState.Pressed)
                state = "Pencet";
            else
                state = "Lepas";

            //Invoke state to button1
            //button1.Invoke(new Action(() => button1.Text = state));

        }


        //Add event on FormClosing to release object
        private void Form1_FormClosing(object sender, FormClosingEventArgs e)
        {
            if (jt != null)
            {
                //force to abort
                //jt.thr.Abort("aborted from Main");

                //ask thread to exit polling
                jt.conditionToExitReceived = true;
                
                // Waiting for a thread to terminate. 
                jt.thr.Join();
                Console.WriteLine(jt.thr.Name + " is terminate");
            }
        }